AI Insights · Timothy · October 2021
Top 5 Miner Games on Android in Lebanon: Q3 2021 Performance
Discover the performance trends of the top 5 miner games on the Android platform in Lebanon during Q3 2021, including weekly downloads, revenue, and active users.
The third quarter of 2021 saw intriguing trends for the top 5 miner games on the Android platform in Lebanon. Here’s a detailed look at the performance of these games, based on data from Sensor Tower.
Idle Miner Tycoon: Gold & Cash by Kolibri Games had fluctuating metrics throughout the quarter. Weekly revenue fluctuated, starting at $4 in late June, peaking at $17 in early July, and stabilizing around $12 in late September. Downloads began at over 1.2K in late June, dipping to 387 in late July, then recovering to 1.1K by late September. Active users decreased from 17.2K at the start of the quarter to 13.1K in late July, before rising to 15.8K by the end of September.
Diggy's Adventure: Puzzle Tomb from Pixel Federation Games saw a modest start in weekly revenue with $26 in late June but dropped to single digits for the rest of the quarter. Downloads showed steady growth, starting at 119 in late June and reaching 391 by the end of September. Active users also showed a positive trend, increasing from 1.4K in late June to 1.8K in early September, before slightly dropping to 1.6K by the end of the quarter.
Deep Town: Idle Mining Tycoon by Game Veterans had no significant revenue after early July, where it peaked at $19. Weekly downloads remained relatively low, starting at 41 in late June and ending at 58 in late September. Active users hovered around 170 for most of the quarter, peaking at 213 in mid-August.
Gold & Goblins: Idle Merger by AppQuantum showed notable revenue only in September, reaching a high of $9. Downloads spiked significantly from 57 in mid-July to 1.7K in mid-August, before stabilizing around 200 in September. Active users grew substantially from 1.2K in late June to 3.9K in late August, ending at 1.8K by the end of September.
Gold Rush 3D! by Zynga had minimal revenue throughout the quarter, peaking at $4 in late August. Downloads started at 111 in late June, with a slight increase to 137 in early September, then tapering off to 74 by late September. Active users showed a gradual decline, from 585 in late June to 448 by the end of September.
For more detailed insights and trends, visit Sensor Tower.